Help disabled game dev Dad get back to work.

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Joel’s campaign funds custom plugins and artwork, making his accessible JRPG a reality

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6 donors
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$265 raised of 

Help disabled game dev Dad get back to work.

Help disabled game dev Dad get back to work.

0% complete

$265 raised of 

6 donations
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Support Indie gamedev with Head Injury finish his JRPG

My name is Joel Heath. I am a husband, a father of four amazing children (three of whom live with disabilities), and the founder of Ash Born Interactive. This campaign isn’t about asking for a handout or an easy way out. It’s about building a physical way forward.

The Impact: My Neurological Journey

As a teenager, a violent bicycle accident threw me onto the ground and my head struck the pavement. I vividly remember seeing a bright green flash at the moment of impact. While I am still navigating the medical system to confirm a formal TBI confirmation from a specialist, the physical trauma of that day fundamentally changed my life’s trajectory.

In the years following that impact, a cascade of severe, life-altering functional challenges emerged:
 • Focal Impaired Awareness Seizures (Complex Partial Seizures)
 • Frequent Dissociative Episodes: Sudden, overwhelming moments where my mind disconnects from my surroundings.
 • Severe Memory & Communication Barriers: Sudden gaps in short-term retention and heavy cognitive fatigue.
 • Impaired hand-eye coordination & a chronic facial tic

For years, I fought to build a stable career through traditional employment. I exhausted state Vocational Rehabilitation resources and worked extensively with business mentors. But traditional 9-to-5 environments simply cannot accommodate the unpredictable nature of my seizures and cognitive symptoms.

Instead of giving up, I asked myself a critical question: What is one thing I can still build with my own hands? The answer was game development.

The Project: “A Demon Hunter’s Guide to Passing Finals”

Over the last several years, I have invested thousands of hours learning RPG Maker MZ despite the challenges I faced: learning to code custom plugins, writing narrative branches, and designing gameplay systems. The game isn’t just a hobby—it is my economic opportunity. It is my avenue to replace systemic dependence with financial independence, providing for my family of six through work I can realistically perform during my healthy hours.

The project is already alive. You can play the free demo right now here: https://joelheath42.itch.io/a-demon-hunters-guide-to-passing-finals

What Your Support Deeply Impacts

I have developed most of the existing demo alone. Now, I need your help to cross the finish line and turn this project into a sustainable family business. Your donations go directly toward overcoming my physical barriers by funding:
 • Custom Engine Plugins: Software tools that automate complex coding tasks made difficult by my cognitive fatigue.
 • Professional Assets: Commercial licenses for high-quality artwork, character sprites, and musical compositions.
 • Quality Assurance: Independent testing to ensure a flawless experience for players.
 • Launch Marketing: Targeted outreach to the indie JRPG community so the game reaches its audience.

How to Help (Even for $5) 

If a crowd of people who believe in self-determination each contribute just $5, the aggregate effect will completely fund this launch.
 • Donate $5: Click the button to help fund a specific asset or plugin.
 • Play the Demo: Download the game, test it out, and leave your honest feedback.
 • Share the Story: Copy this link to social media or online communities (r/TBI, r/Epilepsy, r/RPGmaker). Sometimes, a single share reaches the exact person who changes everything.

Thank you for refusing to let circumstances dictate my family’s future. Thank you for believing in Ash Born Interactive.

— Joel Heath  
Founder, Ash Born Interactive
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Ashborn Interactive
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