An early version of the game was shown as a sneak peek during the Woz Interactive Media Gallery at the Traverse City Film Festival in July 2017. The game was debuted at IndieCade in October 2017 in Los Angeles and received the Audience Choice Award.
We have been accepted to the South By Southwest (SXSW) 2018 Gaming Pitch Competition in Austin, TX and another big game festival later this spring (details currently under quarantine until public announcement in a couple weeks).
We are looking for funding to help support travel for the student team to attend these events, showcase their awesome work on the game, and represent the MSU GameDev program. With your modest support, students will get an invaluable experience. #GoGreen #SpartansWill #MSUGameDev #PlunderPanicTour #SupportTheStudents
- Andrew Dennis
- Kenneth Nelson
- Peter Diaz
- Greg Kozma
- Laurie Jeffery
Fundraising team: GameDev.MSU.edu (6)
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