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Help Me Complete My Card-Based Tabletop RPG

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One year ago I began a journey to create a new style of table top role-playing game. The main idea was to use playing cards to teach and play the game and its development was guided by three core design pillars.

Simplistic rule set – the rules and mechanics should be simple, concise, and easy to read.
Story driven – the narrative is the primary objective and the mechanics should enable the story; not hinder it.
Dynamic combat – combat should add to the narrative, not be a time stop between major events.

I was able to reduce the core mechanics down to about 40 unique cards that represent any fundamental actions of a player and a GM’s description of any scene.

The core game rules are generic and can be used to represent any genre, theme, or style of play while maintaining the pillar of simplicity.
In alignment with being narrative (and player) focused, the game is asymmetric in how the PCs and GM interact with the game. The GM cards are responsible for setting the scene and it’s elements, while the PC cards are used to define how they interact with the scene components.
While combat is not always the main focus of a story, the core mechanics allow for PCs to perform any action within a combat scene that they can imagine.

It’s also worth noting that the same rules and mechanics apply regardless of the type of scene. The same core cards can be used whether you are fighting and dragon, exploring a space station, researching the mysteries of a dimensional horror, or negotiating a treaty over disputed land.

Unfortunately, I have reach the end of my personal funds to support this project and there is still some important work to be done.

There is still much play-testing to do, and I need to flesh out the injury and recovery system a bit more. The cards need art and additional work on their general style and text. I also need to convert them to a virtual table top so the game can be played online.

The current plan after getting to this point is to setup additional crowd-sourcing, but I need the core game to be a bit more polished first.

If you are interested in seeing this game become a reality, I could use your support.
If you just want to help me make my dream come true, I would appreciate the help.

Thank you all very much for anything you can give.
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    Organizer

    Kevin Baker
    Organizer
    Englewood, CO

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