Dymaxsyn - The Global Redesign Institute

Dymaxsyn is a city-building and economy-managing game in the style of Tropico or Jurassic Park Revolutions which aims to 
- showcase what is technically possible with existing and emergent technology, and
- train communities to participate with dynamic agency in their own governance.

Dymaxsyn gets it's name from the blending of two words - Dymaxion, a term coined by R. Buckminster Fuller, is a portmanteau of the words dynamic, maximum, and tension; summing up the goal of his study, "maximum gain of advantage from minimal energy input."
Project Cybersyn - a Chilean project from 1971 to 1973 during the presidency of Salvador Allende aimed at constructing a distributed decision support system to aid in the management of the national economy.

Dymaxsyn is a transitional step on the way to economic emancipation of communities and the liberation of all classes from access inequality and its resulting social problems.

The guiding principle of Dymaxsyn is to facilitate structural satyagraha - the design and implementation of infrastructure which supports and rewards nonviolent behaviour.

The total amount needed to bring this project to life is 70, 000. We will be able to get the 35, 000 from grants available to my associates at Cybernetic Walrus as an independent Flemish team. 

Any and all donations are welcome!

Familiarise yourself with our guiding principles on our blog: www.globaldesigninstitute.wordpress.com

This is the link to the Zeitgeist Movement podcast snippet I was able to find which alludes to the conceptualisation of the Global Redesign Institute. https://www.youtube.com/watch?v=pVl6dkXyIH0&t=13s

Fundraising team (2)

Anna Brodsky
Raised €110 from 2 donations
County Offaly
Kasper Geeroms
Team member

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