Aura - Multimedia Installation
Donation protected
What I'm Doing
AURA is a game I'm developing for my thesis project at the School of Visual Arts' MFA Visual narrative program. It's a narrative science fiction exploration game about technology, isolation, dependence and manipulation.
Aura uses immersive, user-driven, first person storytelling, inspired by games like Gone Home , Dear Esther , Firewatch, the inexplicable Sad Satan and the work of Kitty Horrorshow.
Narratively, Aura comes from the school of surrealist horror and science fiction, heavily influenced by David Lynch, David Cronenberg and Stanley Kubrick. The themes draw from the work of scientist John C. Lilly, soundwave mind control techniques, and psychic imprints.
What is Aura about?
Dr. Theo Aphasian is a neuroscientist; a brilliant and charming man whose life experience has led him to believe that the human race needs to evolve away from codependence. Feeling that personalized technology has pushed us into the first step of independence, Aphasian commits to developing medical therapies to finally eliminate the need for codependency using advanced soundwave therapy.
In 2036, you are a new recruit at the internal investigations department at ZeeWell Corporation, sent to Theo’s laboratory after a mysterious incident involving his work has left thousands dead or insane. People affected were within a mile of ZeeWell labs, and the epicenter is Theo’s laboratory.
Exploring the lab, you are tasked with finding whatever you can to determine the cause of the disaster, and discover the series of events that led to its triggering. A complex puzzle reveals itself, shedding light onto Aphasian’s personal life, the real goals behind his work, the other parties with stakes in the technology and the suspicious role of the ZeeWell Corporation.
Why I'm Using Gofundme
Aura is approaching completion but needs a boost to be the experience it was intended to be. With extra funds I'll be able to:
- Recruit professional voice actors
- Buy assets and extras to enhance gameplay and mechanics
- Record original music
- Create a great installation for Aura to be shown this Summer
A giant thank you to everyone who's shared or contributed!!! It means everything to me to get this project properly completed!
AURA is a game I'm developing for my thesis project at the School of Visual Arts' MFA Visual narrative program. It's a narrative science fiction exploration game about technology, isolation, dependence and manipulation.
Aura uses immersive, user-driven, first person storytelling, inspired by games like Gone Home , Dear Esther , Firewatch, the inexplicable Sad Satan and the work of Kitty Horrorshow.
Narratively, Aura comes from the school of surrealist horror and science fiction, heavily influenced by David Lynch, David Cronenberg and Stanley Kubrick. The themes draw from the work of scientist John C. Lilly, soundwave mind control techniques, and psychic imprints.
What is Aura about?
Dr. Theo Aphasian is a neuroscientist; a brilliant and charming man whose life experience has led him to believe that the human race needs to evolve away from codependence. Feeling that personalized technology has pushed us into the first step of independence, Aphasian commits to developing medical therapies to finally eliminate the need for codependency using advanced soundwave therapy.
In 2036, you are a new recruit at the internal investigations department at ZeeWell Corporation, sent to Theo’s laboratory after a mysterious incident involving his work has left thousands dead or insane. People affected were within a mile of ZeeWell labs, and the epicenter is Theo’s laboratory.
Exploring the lab, you are tasked with finding whatever you can to determine the cause of the disaster, and discover the series of events that led to its triggering. A complex puzzle reveals itself, shedding light onto Aphasian’s personal life, the real goals behind his work, the other parties with stakes in the technology and the suspicious role of the ZeeWell Corporation.
Why I'm Using Gofundme
Aura is approaching completion but needs a boost to be the experience it was intended to be. With extra funds I'll be able to:
- Recruit professional voice actors
- Buy assets and extras to enhance gameplay and mechanics
- Record original music
- Create a great installation for Aura to be shown this Summer
A giant thank you to everyone who's shared or contributed!!! It means everything to me to get this project properly completed!
Organizer
Thomas Slattery
Organizer
New York, NY