Openly Gamer Studio Space
Donation protected
What do we do?
We produce Role-Play Dramas, Actual Plays and Audio Dramas. Go here for examples of our previous productions.
What is that?
Audio Dramas are scripted dramatizations. Think of the radio shows of old. Voice actors play the roles and the story is enhanced with music and sound effects.
They focus on the telling of a story that was scripted for the actors to play.
Actual Plays are recordings of role-playing game sessions that highlight the feel of sitting at the table with a group of people and sharing a collaborative storytelling experience.
They focus on game play, rules and table interaction.
Role-Play Dramas combine the aspects of Audio Drama and Actual Play. Game sessions are recorded, then edited to remove non-story components. The players at the table play the protagonists while the GM’s non-player characters (or NPCs) dialog is replaced by voice actors. The production is enhanced with music and sound effects.
They focus on the telling of a story, much like an audio drama, but elements of the game are retained to highlight the spontaneity and collaboration of the table experience.
Funds raised will be used to upgrade our studio space to accomidate for voice actors as well as a sound-friendly, controlled professional environment for recording games.
Those who contribute will be publicly acknowledged and thanked with every future production.
We produce Role-Play Dramas, Actual Plays and Audio Dramas. Go here for examples of our previous productions.
What is that?
Audio Dramas are scripted dramatizations. Think of the radio shows of old. Voice actors play the roles and the story is enhanced with music and sound effects.
They focus on the telling of a story that was scripted for the actors to play.
Actual Plays are recordings of role-playing game sessions that highlight the feel of sitting at the table with a group of people and sharing a collaborative storytelling experience.
They focus on game play, rules and table interaction.
Role-Play Dramas combine the aspects of Audio Drama and Actual Play. Game sessions are recorded, then edited to remove non-story components. The players at the table play the protagonists while the GM’s non-player characters (or NPCs) dialog is replaced by voice actors. The production is enhanced with music and sound effects.
They focus on the telling of a story, much like an audio drama, but elements of the game are retained to highlight the spontaneity and collaboration of the table experience.
Funds raised will be used to upgrade our studio space to accomidate for voice actors as well as a sound-friendly, controlled professional environment for recording games.
Those who contribute will be publicly acknowledged and thanked with every future production.
Organizer
Eric Ausley
Organizer
O'Fallon, IL